Sound Designer 

 

Nomada Studio's

Gris

 

Gris is an indie game developed by Nomada Studio and published by Devolver Digital released in 2018. I worked on this project as Lead Audio Designer from pre-production. 

ROLE: LEAD SOUND DESIGNER

My work on Gris as Lead Audio Designer includes:

    + Audio system creation and implementation from scratch

    + Ambiences 

    + Foley

    + Cinematics and trailers 

    + Sound effects for scripted events, objects, etc

    + Reverb system, states

    + Mixing for PC, PS4 and Switch

    + Migration from Fmod to Wwise

    + Audio optimization

    + Bug Fixing