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Nomada Studio's
Gris​
Gris is an indie game developed by Nomada Studio and published by Devolver Digital released in 2018. I worked on this project as Lead Audio Designer from pre-production.
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ROLE: LEAD SOUND DESIGNER
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My work on Gris as Lead Audio Designer includes:
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+ Audio system creation and implementation from scratch
+ Ambiences
+ Foley
+ Cinematics and trailers
+ Sound effects for scripted events, objects, etc
+ Reverb system, states
+ Mixing for PC, PS4 and Switch
+ Migration from Fmod to Wwise
+ Audio optimization
+ Bug Fixing
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